![]() I have created a very simple map with some tiles and added a Camera2D node to the character. Now that you know these tips, be sure to try them to reduce or remove lag from the game and forget about this problem.I'm making a test game to learn, in Godot 3.5.1 stable. It is best to have a memory of at least 4 GB and a quad core processor or better. Of course, you must keep in mind the RAM and type of CPU to choose. Whether you buy another smartphone or upgrade your PC hardware, this should fix it. If none of the above options have worked for you, the best thing you can do is switch devices.Sometimes the problem that occurs is due to a higher value. Here you just have to modify this value and choose “Short”. Go to accessibility, look for “Press or hold delay”. ![]() This makes the screen remain alert or active before the different impulses. It is said that this is a false positive in the game, since while you keep a finger on the screen the cube will not jump again until you press it again.
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